In this course you will learn how to create Procedural Modular environments for Unreal Engine 4. We will cover all the steps that will require for modular asset creation. You will learn how to create procedural meshes inside Houdini, how to generate UV's automatically, and how to texture your assets using Substance Painter. By the end of this course you will learn Houdini's Digital Asset workflow, and you will be able to create tool to assemble you levels in semi-automatically manner inside Unreal Engine 4.
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